Knights in Tight Spaces - ★★☆☆☆
Reviews Peter Meiklejohn │ Editor-in-Chief Reviews Peter Meiklejohn │ Editor-in-Chief

Knights in Tight Spaces - ★★☆☆☆

Knights in Tight Spaces takes the ideas introduced in Fights in Tight Spaces and attempts to build upon them. It comes with some fairly significant mechanical changes – more on that later – and eschews its previous, minimalist art style for a highly-stylised, hand-drawn aesthetic. I think the game looks wonderful: everything has been animated beautifully, and the graphics and UI are clean and easily readable. On appearance alone, I’d happily sink hours into Knights. Unfortunately, we don’t play games for their appearance alone, and when it comes to gameplay, it’s difficult not to feel let down.

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SuperTaxCity - ★★★✮☆
Reviews Peter Meiklejohn │ Editor-in-Chief Reviews Peter Meiklejohn │ Editor-in-Chief

SuperTaxCity - ★★★✮☆

SuperTaxCity from Japanese developer soramame-koubou describes itself as a city-building/roguelite crossover. I thought I’d grab it for a quick little game to look at while working on a review for a longer game, and ended up playing it for almost nine hours - a number which is sure to increase. Suffice to say, it has managed to get its little roguelite claws into me: perhaps not to the extent that Balatro might have, but it’s certainly not loosening its grip yet.

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None Shall Intrude - ★☆☆☆☆
Reviews Peter Meiklejohn │ Editor-in-Chief Reviews Peter Meiklejohn │ Editor-in-Chief

None Shall Intrude - ★☆☆☆☆

None Shall Intrude is a roguelite card battler where you play as a dragon who manipulates the elements to take down waves of enemies.

There are a significant number of parallels between it and Few Nights More. Both are published by Grab the Games, both are developed by Aeterna Ludi, and both were released within a day of one another. IndieLoupe knew that the games shared a publisher when we picked them up for review, but I have to admit that we only noticed further down the line that they were also created by the same developer. If a developer dropping two games one day after the other rings alarm bells for you, there might well be a good reason for that…

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