Review: Talented
Reviews Peter Meiklejohn │ Editor-in-Chief Reviews Peter Meiklejohn │ Editor-in-Chief

Review: Talented

Do you know what I like? Skill trees. My lasting memory of playing Final Fantasy X over twenty years ago is not so much Blitzball, or Chocobos, or even Tidus’ unsettling laughter, but the Sphere Grid. I’m not going to pretend my pre-teen mind had any idea what I was doing with it, but it was fun. I likely spent more time exploring it than the actual game, and ever since then, I’ve been a sucker for a good skill tree.


Therefore Talented from TurtleFox Games should be right up my street…

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Review: Digseum
Reviews Peter Meiklejohn │ Editor-in-Chief Reviews Peter Meiklejohn │ Editor-in-Chief

Review: Digseum

For someone who has played a fair few incremental games over the years, I have a confession to make: I somewhat despise the genre. What starts as a dopamine-inducing rush to hit each fresh milestone quickly descends into a part-time job that demands your attention for quarter of an hour each evening, until you question what it is you’re actually doing, fight against the sunk cost fallacy, and abandon it altogether. That is, until a shiny new idler turns your head, and the process starts all over again. Wouldn’t it be nice if there were a way to enjoy that initial rush, without having to commit to it for the foreseeable future, all in the name of incremental progress?

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